code
anm_d31r0205_enemy_03:
ac_dir_r(8.0)
ac_right(1.0, 8.0)
ac_dir_u(8.0)
ac_up(3.0, 8.0)
ac_dir_l(8.0)
ac_left(3.0, 8.0)
ac_dir_u(8.0)
ac_up(1.0, 8.0)
acmd_end()
1 callers
script_set | script | invocation |
---|---|---|
d31r0205 | ev_tower_rooms_comanm_eneout | obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_03") |