script: d31r0205/anm_d31r0205_enemy_033

code

anm_d31r0205_enemy_033:
    ac_left(3.0, 8.0)
    acmd_end()

2 callers

script_set script invocation
d31r0205 ev_tower_rooms_ms_leader_talksb_10 obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_033")
d31r0205 ev_tower_rooms_md_leader_talksb_10 obj_anime("TOWER_PLAYER_01_02", "anm_d31r0205_enemy_033")