script: d31r0206/anm_d31r0206_enemy_03

code

anm_d31r0206_enemy_03:
    ac_dir_l(8.0)
    acmd_end()

2 callers

script_set script invocation
d31r0206 ev_tower_roomd_comanm_ene1_msganm obj_anime("TOWER_PLAYER_02", "anm_d31r0206_enemy_03")
d31r0206 ev_tower_roomd_comanm_ene2_msganm obj_anime("TOWER_PLAYER_03", "anm_d31r0206_enemy_03")