script: door/anm_door_common

code

anm_door_common:
    ac_up_center(2.0, -1.0)
    acmd_end()

5 callers

script_set script invocation
door door_simple obj_anime("HERO", "anm_door_common")
door door_pokecen obj_anime("HERO", "anm_door_common")
door door_tobari obj_anime("HERO", "anm_door_common")
door door_d31 obj_anime("HERO", "anm_door_common")
door door_zui obj_anime("HERO", "anm_door_common")