script: door/anm_exit_common_left1_hudou

code

anm_exit_common_left1_hudou:
    ac_left(2.0, 26.0, 1.0)
    acmd_end()

2 callers

script_set script invocation
door door_escalator1_1 obj_anime("HERO", "anm_exit_common_left1_hudou")
door door_escalator3_1 obj_anime("HERO", "anm_exit_common_left1_hudou")