script: door/anm_exit_common_right1_hudou

code

anm_exit_common_right1_hudou:
    ac_right(2.0, 26.0, 1.0)
    acmd_end()

2 callers

script_set script invocation
door door_escalator2_1 obj_anime("HERO", "anm_exit_common_right1_hudou")
door door_escalator4_1 obj_anime("HERO", "anm_exit_common_right1_hudou")