script: fld_item/anm_item_get_pose_a

code

anm_item_get_pose_a:
    ac_anime_duration(0.12999999523162842)
    ac_index_anime(12.0, 1.0)
    ac_wait(24.0)
    ac_index_anime(74.0, 1.0)
    acmd_end()

1 callers

script_set script invocation
fld_item ev_itemget_hiroianime obj_anime("HERO", "anm_item_get_pose_a")