code
anm_l01_player_01:
ac_up(1.0, 8.0)
ac_vanish_on(1.0)
acmd_end()
1 callers
script_set | script | invocation |
---|---|---|
l01 | pos_l01_rival_x01 | obj_anime("HERO", "anm_l01_player_01") |
anm_l01_player_01:
ac_up(1.0, 8.0)
ac_vanish_on(1.0)
acmd_end()
script_set | script | invocation |
---|---|---|
l01 | pos_l01_rival_x01 | obj_anime("HERO", "anm_l01_player_01") |