script: l02/anm_l02_bigman_walk3_01

code

anm_l02_bigman_walk3_01:
    ac_dir_r(8.0)
    ac_right(1.0, 8.0)
    ac_dir_d(8.0)
    ac_down(3.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
l02 pos_l02_bigman_walk3_01 obj_anime("L02_BIGMAN", "anm_l02_bigman_walk3_01")