script: l02/anm_l02_player_02

code

anm_l02_player_02:
    ac_dir_r(8.0)
    ac_dir_u(8.0)
    acmd_end()

1 callers

script_set script invocation
l02 ev_l02_gingam_dir_down obj_anime("HERO", "anm_l02_player_02")