script: pc_ug/anm_pc_ug_player_01

code

anm_pc_ug_player_01:
    ac_world_x(13.0, 8.0)
    ac_dir_u(8.0)
    ac_wait(8.0)
    ac_up(4.0, 8.0)
    ac_dir_l(8.0)
    ac_world_x(12.0, 8.0)
    ac_dir_u(8.0)
    ac_wait(16.0)
    acmd_end()

1 callers

script_set script invocation
pc_ug ev_pc_ug_first obj_anime("HERO", "anm_pc_ug_player_01")