script: r224/anm_player_walk001

code

anm_player_walk001:
    ac_dir_u(4.0)
    ac_up(1.0, 8.0)
    acmd_end()

1 callers

script_set script invocation
r224 ev_r224_comanm_player_move01_001 obj_anime("HERO", "anm_player_walk001")