script: r221r0101/anm_r221r0101_player_01

code

anm_r221r0101_player_01:
    none_use_number(5.0)
    ac_vanish_on(1.0)
    acmd_end()

1 callers

script_set script invocation
r221r0101 ev_r221r0101_go_poke_park obj_anime("FLDOBJ_ID_PLAYER", "anm_r221r0101_player_01")