script: t01r0102/anm_t01r0102_rival_01_g

code

anm_t01r0102_rival_01_g:
    ac_face_index(5.0)
    ac_mark_gyoe(1.0)
    ac_face_index(0.0)
    acmd_end()

1 callers

script_set script invocation
t01r0102 ev_t01r0102_rival obj_anime("T01R0102_RIVAL", "anm_t01r0102_rival_01_g")