code
bringm_box_full:
money_close()
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_08")
talk_close()
obj_anime("HERO", "anm_c06r0101_player_back_01")
obj_anime_wait()
event_end()
end()
1 callers
script_set | script | invocation |
---|---|---|
c06r0101 | bringm_yes | jump("bringm_box_full") |