script: c06r0101/bringm_no

code

bringm_no:
    talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_06")
    talk_close()
    money_close()
    obj_anime("HERO", "anm_c06r0101_player_back_01")
    obj_anime_wait()
    event_end()
    end()

1 callers

script_set script invocation
c06r0101 pos_c06r0101_bringm ifval_jump(work: 246, "EQ", 1.0, "bringm_no")