code
bringm_no:
talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_06")
talk_close()
money_close()
obj_anime("HERO", "anm_c06r0101_player_back_01")
obj_anime_wait()
event_end()
end()
1 callers
script_set | script | invocation |
---|---|---|
c06r0101 | pos_c06r0101_bringm | ifval_jump(work: 246, "EQ", 1.0, "bringm_no") |