script: c06r0101/bringm_no_money

code

bringm_no_money:
    money_close()
    talkmsg("dp_scenario2%123-msg_c06r0101_bringm_01_07")
    talk_close()
    obj_anime("HERO", "anm_c06r0101_player_back_01")
    obj_anime_wait()
    event_end()
    end()

1 callers

script_set script invocation
c06r0101 bringm_check_money ifval_jump(work: 246, "EQ", 0.0, "bringm_no_money")