script: c01/c01_01_support_common_10

code

c01_01_support_common_10:
    talk_close()
    chara_look_release("C01_SUPPORT")
    chara_look_release("HERO")
    obj_anime("C01_SUPPORT", "anm_c01_support_40")
    obj_anime_wait()
    ldval(work: 244, 175.0)
    call("sub_c01_get_support_id")
    event_camera_index(50.0)
    ldval(work: 249, 3400.0)
    ldval(work: 239, 317.0)
    ldval(work: 240, 318.0)
    trainer_multi_btl_set(work: 238, work: 239, work: 240)
    trainer_lose_check(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_c01_common_battle_lose")
    obj_anime("C01_GINGA_02", "anm_c01_ginga_22")
    obj_anime_wait()
    talk_keywait("dp_scenario1%27-msg_c01_gingam_02")
    talk_close()
    obj_anime("C01_GINGA_01", "anm_c01_ginga_11")
    obj_anime("C01_GINGA_02", "anm_c01_ginga_12")
    obj_anime_wait()
    obj_del("C01_GINGA_01")
    obj_del("C01_GINGA_02")
    flag_set(flag: 355)
    obj_anime("C01_DOCTOR", "anm_c01_doctor_51")
    obj_anime("C01_SUPPORT", "anm_c01_support_51")
    obj_anime_wait()
    player_name(0.0)
    talk_keywait("dp_scenario1%27-msg_c01_doctor_02_1", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_doctor_02_2", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_doctor_02_3", 1.0)
    talk_keywait("dp_scenario1%27-msg_c01_doctor_02_4", 1.0)
    obj_anime("C01_SUPPORT", "anm_c01_support_41")
    obj_anime_wait()
    get_my_sex(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "c01_support_male_50")
    ifval_jump(work: 246, "EQ", 1.0, "c01_support_female_50")
    end()

2 callers

script_set script invocation
c01 c01_support_male_10 jump("c01_01_support_common_10")
c01 c01_support_female_10 jump("c01_01_support_common_10")