code
c01_support_male_01:
support_name(0.0)
player_name(1.0)
obj_anime("C01_SUPPORT", "anm_c01_support_face01")
talk_keywait("dp_scenario1%27-msg_c01_heroine_01", 1.0)
get_poke_count(work: 246)
number_name(0.0, work: 246)
ifval_call(work: 246, "GE", 4.0, "c01_support_male_01_num_4_6")
ifval_call(work: 246, "LE", 3.0, "c01_support_male_01_num_1_3")
player_name(0.0)
rival_name(1.0)
talk_keywait("dp_scenario1%27-msg_c01_heroine_07_1", 1.0)
obj_anime("C01_SUPPORT", "anm_c01_support_face01")
talk_keywait("dp_scenario1%27-msg_c01_heroine_07_2", 1.0)
obj_anime("C01_SUPPORT", "anm_c01_support_face00")
jump("c01_01_support_common_01")
end()