code
common_c04_champion_01:
obj_anime("C04_CHAMP", "anm_c04_champion_01")
obj_anime_wait()
obj_anime("C04_CHAMP", "anm_c04_champion_01_g")
obj_anime_wait()
obj_pos_change_world("C04_CHAMP", -307.5, 7.0, 523.5)
event_camera_index(66.0)
obj_anime("C04_CHAMP", "anm_c04_champion_01_02")
obj_anime_wait()
player_name(0.0)
talk_keywait("dp_scenario2%0-msg_c04_chanpion_01_1")
event_camera_index(67.0)
set_force_blink("C04_CHAMP", 1.0)
time_wait(5.0, work: 246)
set_force_blink("C04_CHAMP", 0.0)
talk_keywait("dp_scenario2%0-msg_c04_chanpion_01_2")
talk_close()
obj_anime("C04_CHAMP", "anm_c04_champion_02")
obj_anime_wait()
event_camera_index(68.0)
set_force_blink("C04_CHAMP", 1.0)
talk_keywait("dp_scenario2%0-msg_c04_chanpion_02_1")
set_force_blink("C04_CHAMP", 0.0)
talk_keywait("dp_scenario2%0-msg_c04_chanpion_02_2")
set_force_blink("C04_CHAMP", 1.0)
time_wait(5.0, work: 246)
set_force_blink("C04_CHAMP", 0.0)
time_wait(5.0, work: 246)
obj_anime("C04_CHAMP", "anm_c04_champion_02_01")
obj_anime_wait()
talk_keywait("dp_scenario2%0-msg_c04_chanpion_02_3")
event_camera_index(69.0)
ldval(work: 238, 420.0)
ldval(work: 239, 3.0)
chg_common_scr("ev_item_event_keywait")
talk_keywait("dp_scenario2%0-msg_c04_chanpion_03")
talk_close()
event_camera_index(70.0)
player_pos_get(work: 238, work: 239)
ifval_jump(work: 239, "EQ", 523.0, "pos_c04_champion_z11")
ifval_jump(work: 239, "EQ", 524.0, "pos_c04_champion_z12")
ifval_jump(work: 239, "EQ", 525.0, "pos_c04_champion_z13")
end()