script: c04/common_c04_champion_01

code

common_c04_champion_01:
    obj_anime("C04_CHAMP", "anm_c04_champion_01")
    obj_anime_wait()
    obj_anime("C04_CHAMP", "anm_c04_champion_01_g")
    obj_anime_wait()
    obj_pos_change_world("C04_CHAMP", -307.5, 7.0, 523.5)
    event_camera_index(66.0)
    obj_anime("C04_CHAMP", "anm_c04_champion_01_02")
    obj_anime_wait()
    player_name(0.0)
    talk_keywait("dp_scenario2%0-msg_c04_chanpion_01_1")
    event_camera_index(67.0)
    set_force_blink("C04_CHAMP", 1.0)
    time_wait(5.0, work: 246)
    set_force_blink("C04_CHAMP", 0.0)
    talk_keywait("dp_scenario2%0-msg_c04_chanpion_01_2")
    talk_close()
    obj_anime("C04_CHAMP", "anm_c04_champion_02")
    obj_anime_wait()
    event_camera_index(68.0)
    set_force_blink("C04_CHAMP", 1.0)
    talk_keywait("dp_scenario2%0-msg_c04_chanpion_02_1")
    set_force_blink("C04_CHAMP", 0.0)
    talk_keywait("dp_scenario2%0-msg_c04_chanpion_02_2")
    set_force_blink("C04_CHAMP", 1.0)
    time_wait(5.0, work: 246)
    set_force_blink("C04_CHAMP", 0.0)
    time_wait(5.0, work: 246)
    obj_anime("C04_CHAMP", "anm_c04_champion_02_01")
    obj_anime_wait()
    talk_keywait("dp_scenario2%0-msg_c04_chanpion_02_3")
    event_camera_index(69.0)
    ldval(work: 238, 420.0)
    ldval(work: 239, 3.0)
    chg_common_scr("ev_item_event_keywait")
    talk_keywait("dp_scenario2%0-msg_c04_chanpion_03")
    talk_close()
    event_camera_index(70.0)
    player_pos_get(work: 238, work: 239)
    ifval_jump(work: 239, "EQ", 523.0, "pos_c04_champion_z11")
    ifval_jump(work: 239, "EQ", 524.0, "pos_c04_champion_z12")
    ifval_jump(work: 239, "EQ", 525.0, "pos_c04_champion_z13")
    end()

1 callers

script_set script invocation
c04 pos_c04_champ jump("common_c04_champion_01")