script: t01r0201/common_t01r0201_mama_zukan_dir

code

common_t01r0201_mama_zukan_dir:
    talk_keywait("dp_scenario1%23-msg_t01r0201_mama_14", 1.0)
    set_force_blink("T01R0201_MAMA", 1.0)
    time_wait(5.0, work: 246)
    set_force_blink("T01R0201_MAMA", 0.0)
    time_wait(5.0, work: 246)
    turn_hero_site()
    player_name(0.0)
    talkmsg("dp_scenario1%23-msg_t01r0201_mama_15_1")
    talkmsg("dp_scenario1%23-msg_t01r0201_mama_15_2", 1.0)
    talk_keywait("dp_scenario1%23-msg_t01r0201_mama_15_3", 1.0)
    talk_close()
    boukennooto_tips_open(1.0, work: 246)
    boukennooto_tips_wait()
    se_play("S_FI012")
    flag_reset(flag: 438)
    obj_add("T01R0201_RIVALMAMA")
    obj_anime("T01R0201_RIVALMAMA", "anm_t01r0201_raivalmama_0")
    obj_anime_wait()
    se_wait("S_FI012")
    obj_anime("T01R0201_MAMA", "anm_t01r0201_mama_50")
    chara_look_lock("T01R0201_MAMA", "T01R0201_RIVALMAMA")
    obj_anime("HERO", "anm_t01r0201_player_50")
    obj_anime_wait()
    event_camera_index(210.0)
    ifval_call(work: 240, "NE", 1.0, "ev_t01r0201_rivalmama_50_0")
    ifval_call(work: 240, "EQ", 1.0, "ev_t01r0201_rivalmama_50_1")
    chara_look_lock("T01R0201_RIVALMAMA", "T01R0201_MAMA")
    chara_look_lock("HERO", "T01R0201_RIVALMAMA")
    rival_name(1.0)
    talk_keywait("dp_scenario1%23-msg_t01r0201_rivalmama_01", 1.0)
    talk_keywait("dp_scenario1%23-msg_t01r0201_mama_21", 1.0)
    rival_name(1.0)
    talkmsg("dp_scenario1%23-msg_t01r0201_rivalmama_02_1", 1.0)
    talk_keywait("dp_scenario1%23-msg_t01r0201_rivalmama_02_2", 1.0)
    player_name(0.0)
    obj_anime("T01R0201_MAMA", "anm_t01r0201_mama_face01")
    talk_keywait("dp_scenario1%23-msg_t01r0201_mama_22", 1.0)
    chara_look_lock("T01R0201_MAMA", "HERO")
    chara_look_lock("HERO", "T01R0201_MAMA")
    jump("common_t01r0201_mama_zukan_dir_02")
    end()

2 callers

script_set script invocation
t01r0201 ev_t01r0201_mama_zukan_dir_down jump("common_t01r0201_mama_zukan_dir")
t01r0201 ev_t01r0201_mama_zukan_dir jump("common_t01r0201_mama_zukan_dir")