script: door/door_escalator2_2

code

door_escalator2_2:
    event_start()
    player_pos_get(work: 238, work: 239)
    add_wk(work: 238, 1.0)
    sxy_pos_change("HERO", work: 238, work: 239)
    obj_anime("HERO", "anm_exit_common_left_out")
    event_entity_clip_play("P_RO_005_Escalator_03", 2.0)
    se_play("S_FI019")
    obj_anime_wait()
    event_entity_clip_play("P_RO_005_Escalator_03", 0.0)
    event_end()
    end()

0 callers

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