script: door/door_escalator3_1

code

door_escalator3_1:
    event_start()
    obj_anime("HERO", "anm_exit_common_left1_dir")
    obj_anime_wait()
    obj_anime("HERO", "anm_exit_common_left1_hudou")
    time_wait(2.0, work: 246)
    event_entity_clip_play("P_RO_005_Escalator_04", 2.0)
    se_play("S_FI019")
    time_wait(17.0, work: 246)
    fade_speed(7.0)
    black_out()
    obj_anime_wait()
    fade_wait()
    event_end()
    end()

0 callers

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