code
door_escalator3_1:
event_start()
obj_anime("HERO", "anm_exit_common_left1_dir")
obj_anime_wait()
obj_anime("HERO", "anm_exit_common_left1_hudou")
time_wait(2.0, work: 246)
event_entity_clip_play("P_RO_005_Escalator_04", 2.0)
se_play("S_FI019")
time_wait(17.0, work: 246)
fade_speed(7.0)
black_out()
obj_anime_wait()
fade_wait()
event_end()
end()
0 callers
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