script: door/door_escalator3_2

code

door_escalator3_2:
    event_start()
    player_pos_get(work: 238, work: 239)
    sub_wk(work: 238, 1.0)
    sxy_pos_change("HERO", work: 238, work: 239)
    obj_anime("HERO", "anm_exit_common_right1_out")
    event_entity_clip_play("P_RO_005_Escalator_03", 2.0)
    se_play("S_FI019")
    obj_anime_wait()
    event_entity_clip_play("P_RO_005_Escalator_03", 0.0)
    event_end()
    end()

0 callers

script_set script invocation
Nothing is here...