code
door_escalator4_2:
event_start()
player_pos_get(work: 238, work: 239)
add_wk(work: 238, 1.0)
sxy_pos_change("HERO", work: 238, work: 239)
obj_anime("HERO", "anm_exit_common_left_out")
event_entity_clip_play("P_RO_005_Escalator_04", 1.0)
se_play("S_FI019")
obj_anime_wait()
event_entity_clip_play("P_RO_005_Escalator_04", 0.0)
event_end()
end()
0 callers
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