code
door_exit_pokecen:
dummy_set_pos_hero()
camera_target_dummy()
player_pos_get(work: 238, work: 239)
sub_wk(work: 239, 2.0)
sxy_pos_change("HERO", work: 238, work: 239)
door_force_anime_end(0.0)
event_camera_index(96.0)
event_camera_end_wait()
time_wait(8.0, work: 246)
event_camera_index(97.0)
obj_anime("HERO", "anm_exit_common_down")
time_wait(8.0, work: 246)
se_play("S_FI015")
hit_door_anime(1.0)
hit_door_anime_wait()
camera_target_hero()
end()
1 callers
script_set | script | invocation |
---|---|---|
c08r0801 | ev_c08r0801_door_exit | ifval_jump(work: 239, "EQ", 10.0, "door_exit_pokecen") |