code
door_simple:
call("ev_another_out_door")
obj_anime("HERO", "anm_door_dir_common")
obj_anime_wait()
hit_door_anime(0.0)
se_play("S_FI012")
time_wait(10.0, work: 246)
set_event_camera_param(40.0, 15.0, 8.0)
event_camera_frame(16.0)
event_camera_mode(1.0)
dummy_set_pos_hero()
camera_target_dummy()
obj_anime("HERO", "anm_door_common")
obj_anime_wait()
fade_speed(15.0)
black_out()
time_wait(5.0, work: 246)
hit_door_anime(1.0)
fade_wait()
fade_speed(15.0)
camera_target_hero()
end()
0 callers
script_set | script | invocation |
---|---|---|
Nothing is here... |