code
door_walk_r:
ev_entity_player_move_start()
se_play("S_FI001")
fade_speed(7.0)
black_out()
fade_wait()
ev_entity_player_move_end()
ev_entity_player_move_reset()
end()
3 callers
| script_set | script | invocation |
|---|---|---|
| door | door_walk_u | jump("door_walk_r") |
| door | door_walk_d | jump("door_walk_r") |
| door | door_walk_l | jump("door_walk_r") |