script: d05r0115/ev_bd05r0114_flag_change_scene_02

code

ev_bd05r0114_flag_change_scene_02:
    obj_pos_change_world("D05R0114_GINGABOSS", -31.0, 2.0, 27.5)
    obj_scale("D05R0114_SPPOKE_01", 1.0, 1.0, 0.0)
    if_flagoff_call(flag: 1, "ev_bd05r0114_ev_camera_road111")
    if_flagoff_call(flag: 2, "ev_bd05r0114_ev_uma_road")
    if_flagoff_call(flag: 6, "ev_bd05r0114_ev_akaikusari")
    ret()

1 callers

script_set script invocation
d05r0115 ev_bd05r0114_flag_change_scene ifval_jump(work: 84, "EQ", 2.0, "ev_bd05r0114_flag_change_scene_02")