script: d05r0115/ev_bd05r0114_flag_change_scene_05

code

ev_bd05r0114_flag_change_scene_05:
    if_flagon_jump(flag: 308, "ev_bd05r0114_flag_change_scene_05_non")
    if_flagon_jump(flag: 1623, "ev_bd05r0114_flag_change_scene_05_non")
    flag_set(flag: 395)
    flag_set(flag: 396)
    flag_reset(flag: 393)
    obj_add("D05R0114_SPPOKE_01")
    obj_scale("D05R0114_SPPOKE_01", 1.0, 1.0, 0.0)
    ret()

1 callers

script_set script invocation
d05r0115 ev_bd05r0114_flag_change_scene ifval_jump(work: 84, "EQ", 5.0, "ev_bd05r0114_flag_change_scene_05")