script: d05r0115/ev_bd05r0114_ia_battle_after

code

ev_bd05r0114_ia_battle_after:
    call("sub_bd05r0114_suport_pos")
    camera_controller_play("chapter112-001_cut01")
    seacret_poke_retry_check(work: 13, work: 238)
    ifval_call(work: 13, "EQ", 0.0, "ev_bd05r0114_ia_capture_ng")
    ifval_call(work: 13, "EQ", 1.0, "ev_bd05r0114_ia_capture_ok")
    camera_controller_play("chapter112-001_cut02")
    obj_anime("D05R0114_DOCTOR", "anm_d05r0114_face_odoroki")
    obj_anime("D05R0114_SUPPORT", "anm_d05r0114_face_odoroki")
    obj_anime_wait()
    obj_anime("D05R0114_DOCTOR", "anm_d05r0114_doctor_02")
    obj_anime("D05R0114_SUPPORT", "anm_d05r0114_support_02")
    obj_anime("HERO", "anm_d05r0114_plaeyer_d")
    obj_anime_wait()
    chara_look_lock("HERO", "D05R0114_DOCTOR")
    chara_look_lock("D05R0114_SUPPORT", "HERO")
    chara_look_lock("D05R0114_DOCTOR", "HERO")
    time_wait(2.0, work: 246)
    obj_anime("D05R0114_DOCTOR", "anm_d05r0114_face_8")
    obj_anime("D05R0114_SUPPORT", "anm_d05r0114_face_8")
    player_name(1.0)
    talkmsg("dp_scenario2%29-msg_d05r0114_doctor_01")
    obj_anime_wait()
    camera_controller_play("chapter112-001_cut03")
    player_name(1.0)
    obj_anime("D05R0114_SUPPORT", "anm_d05r0114_face_10")
    obj_anime_wait()
    call("sub_bd05r0114_support_msg_af")
    talk_close()
    jump("ev_bd05r0114_ia_win")
    end()

1 callers

script_set script invocation
d05r0115 pos_bd05r0114_ia_battle jump("ev_bd05r0114_ia_battle_after")