script: d05r0115/ev_bd05r0114_ia_win

code

ev_bd05r0114_ia_win:
    camera_controller_play("chapter112-001_cut04")
    find_bg_disable(0.0, "P_D_039_Pillar_02/P_D_039_Pillar_02picup2")
    obj_pos_change_world("D05R0114_SUPPORT", -29.899999618530273, 2.0, 25.0)
    obj_pos_change_world("HERO", -30.5, 2.0, 23.0)
    obj_anime("D05R0114_SUPPORT", "anm_d05r0114_face_back")
    obj_anime_wait()
    chara_look_release("HERO")
    chara_look_release("D05R0114_SUPPORT")
    obj_anime("D05R0114_SUPPORT", "anm_d05r0114_support_03")
    obj_anime_wait()
    obj_anime("D05R0114_SUPPORT", "anm_d05r0114_frameout")
    obj_anime("HERO", "anm_d05r0114_frameout")
    chara_look_release("D05R0114_DOCTOR")
    obj_anime("D05R0114_DOCTOR", "anm_sub_bd05r0114_doctor_rot_cancel")
    obj_anime_wait()
    obj_anime("D05R0114_DOCTOR", "anm_d05r0114_support_03")
    none_use_number()
    talkmsg("dp_scenario2%29-msg_d05r0114_doctor_02")
    ab_keywait()
    talk_close()
    black_out("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
    fade_wait()
    time_wait(15.0, work: 246)
    sxy_pos_change("HERO", 31.0, 52.0)
    sxy_dir_change("HERO", 0.0)
    sxy_pos_change("D05R0114_SUPPORT", 32.0, 51.0)
    sxy_dir_change("D05R0114_SUPPORT", 0.0)
    sxy_pos_change("D05R0114_DOCTOR", 30.0, 51.0)
    sxy_dir_change("D05R0114_DOCTOR", 0.0)
    flag_reset(flag: 420)
    flag_reset(flag: 421)
    flag_reset(flag: 422)
    set_sys_flag(sys_flag: 33)
    flag_set(flag: 578)
    flag_reset(flag: 598)
    flag_set(flag: 307)
    flag_set(flag: 601)
    flag_set(flag: 595)
    ldval(work: 84, 4.0)
    ldval(work: 249, 11300.0)
    none_use_number()
    event_camera_index(715.0)
    time_wait(4.0, work: 246)
    camera_controller_end()
    release_camera_controller()
    find_bg_enable(0.0, "P_D_039_Pillar_02/P_D_039_Pillar_02picup2")
    time_wait(15.0, work: 246)
    black_in("SCR_WIPE_DIV", "SCR_WIPE_SYNC")
    fade_wait()
    ifval_call(work: 13, "EQ", 1.0, "sub_bd05r0114_auto_save")
    event_end()
    end()

1 callers

script_set script invocation
d05r0115 ev_bd05r0114_ia_battle_after jump("ev_bd05r0114_ia_win")