script: c02/ev_c02_init_ship

code

ev_c02_init_ship:
    obj_anime("C02_SHIP", "anm_c02_ship_end")
    obj_anime("HERO", "anm_c02_ship_end")
    obj_anime_wait()
    sxy_dir_change("C02_SHIP", 90.0)
    flag_reset(flag: 1497)
    call("ev_block_doc_end")
    ret()

1 callers

script_set script invocation
c02 ev_c02_flag_change if_flagon_call(flag: 1497, "ev_c02_init_ship")