code
ev_c02_rival_gym_after:
event_start()
call("ev_another_out")
event_camera_index(922.0)
event_camera_end_wait()
obj_anime("C02_RIVAL", "anm_c02_rival_02_up")
obj_anime_wait()
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario2%161-msg_c02_rival_03_1")
talk_keywait("dp_scenario2%161-msg_c02_rival_03_2", 1.0)
talk_close()
obj_anime("C02_RIVAL", "anm_c02_rival_02")
obj_anime("HERO", "anm_c02_player_200")
obj_anime_wait()
obj_del("C02_RIVAL")
ldval(work: 54, 3.0)
ldval(work: 103, 1.0)
ldval(work: 249, 8700.0)
event_camera_index(923.0)
event_camera_end_wait()
call("ev_another_out_end")
event_end()
end()
1 callers
script_set | script | invocation |
---|---|---|
sp_c02 | sp_c02_tbl | scene_change_data(work: 54, 2.0, "ev_c02_rival_gym_after") |