script: c02/ev_c02_rival_gym_after

code

ev_c02_rival_gym_after:
    event_start()
    call("ev_another_out")
    event_camera_index(922.0)
    event_camera_end_wait()
    obj_anime("C02_RIVAL", "anm_c02_rival_02_up")
    obj_anime_wait()
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario2%161-msg_c02_rival_03_1")
    talk_keywait("dp_scenario2%161-msg_c02_rival_03_2", 1.0)
    talk_close()
    obj_anime("C02_RIVAL", "anm_c02_rival_02")
    obj_anime("HERO", "anm_c02_player_200")
    obj_anime_wait()
    obj_del("C02_RIVAL")
    ldval(work: 54, 3.0)
    ldval(work: 103, 1.0)
    ldval(work: 249, 8700.0)
    event_camera_index(923.0)
    event_camera_end_wait()
    call("ev_another_out_end")
    event_end()
    end()

1 callers

script_set script invocation
sp_c02 sp_c02_tbl scene_change_data(work: 54, 2.0, "ev_c02_rival_gym_after")