script: c02/ev_c02_seaman02_R1_001

code

ev_c02_seaman02_R1_001:
    obj_anime("HERO", "anm_c02_ship_player_u2")
    obj_anime_wait()
    se_play("S_FI001")
    obj_anime("HERO", "anm_c02_ship_vanish_in")
    obj_anime_wait()
    ret()

3 callers

script_set script invocation
c02 ev_c02_ship_in1 ifval_call(work: 240, "EQ", 1.0, "ev_c02_seaman02_R1_001")
c02 ev_c02_ship_in2 ifval_call(work: 240, "EQ", 1.0, "ev_c02_seaman02_R1_001")
c02 ev_c02_ship_in3 ifval_call(work: 240, "EQ", 1.0, "ev_c02_seaman02_R1_001")