code
ev_c02_seaman_event_b:
event_start()
call("ev_another_out")
obj_anime("C02_SEAMAN_02", "anm_c02_seaman_50")
obj_anime_wait()
talk_keywait("dp_scenario2%161-msg_c02_seaman_a_04")
talk_close()
obj_anime("C02_SEAMAN_02", "anm_c02_seaman_51")
obj_anime_wait()
obj_del("C02_SEAMAN_02")
sxy_pos_change("C02_SEAMAN_02", 45.0, 750.0)
sxy_dir_change("C02_SEAMAN_02", 2.0)
sxy_mv_change("C02_SEAMAN_02", "MV_LEFT")
obj_add("C02_SEAMAN_02")
ldval(work: 156, 4.0)
call("ev_another_out_end")
event_end()
end()
1 callers
script_set | script | invocation |
---|---|---|
sp_c02 | sp_c02_tbl | scene_change_data(work: 156, 3.0, "ev_c02_seaman_event_b") |