script: c02/ev_c02_ship

code

ev_c02_ship:
    talk_obj_start()
    call("ev_block_doc")
    player_dir_get(work: 238)
    turn_hero_site()
    ifval_jump(work: 170, "EQ", 2.0, "ev_c02_seaman_event_a")
    talk_keywait("dp_scenario2%161-msg_c02_seaman_01")
    add_custum_win_label("dp_options%DP_options_213", 0.0)
    if_flagon_call(flag: 264, "ev_c02_ship_03")
    if_flagon_call(flag: 273, "ev_c02_ship_04")
    add_custum_win_label("dp_options%DP_options_218", 3.0)
    open_custum_win(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_c02_ship_in1")
    ifval_jump(work: 246, "EQ", 1.0, "ev_c02_ship_in2")
    ifval_jump(work: 246, "EQ", 2.0, "ev_c02_ship_in3")
    ifval_jump(work: 246, "EQ", 3.0, "ev_c02_ship_end")
    jump("ev_c02_ship_end")
    end()

0 callers

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