code
ev_c02r0401_event_end:
event_start()
call("ev_c02r0401_return_d30_scene")
set_escape_location(24.0, 58.0, 714.0)
me_play("M_FI002")
me_wait()
player_name(0.0)
talkmsg("dp_scenario2%170-msg_c02r0401_event_03")
last_keywait()
talk_close()
event_end()
end()
1 callers
script_set | script | invocation |
---|---|---|
sp_c02r0401 | sp_c02r0401_tbl | scene_change_data(work: 156, 2.0, "ev_c02r0401_event_end") |