script: c02r0501/ev_c02r0501_comanm_seaman_in

code

ev_c02r0501_comanm_seaman_in:
    se_play("S_FI001")
    se_wait("S_FI001")
    flag_reset(flag: 544)
    obj_add("C02R0501_SEAMAN")
    time_wait(5.0, work: 246)
    obj_anime("C02R0501_MIDDLEWOMAN1", "anm_c02r0501_com_in_side01")
    obj_anime("C02R0501_BABYBOY1", "anm_c02r0501_com_in_side01")
    obj_anime("HERO", "anm_c02r0501_com_in_side01")
    obj_anime_wait()
    obj_anime("C02R0501_SEAMAN", "anm_c02r0501_seaman_in_walk01")
    obj_anime_wait()
    obj_anime("HERO", "anm_c02r0501_seaman_in_walk02")
    obj_anime_wait()
    obj_anime("C02R0501_SEAMAN", "anm_c02r0501_seaman_in_walk03")
    obj_anime_wait()
    obj_anime("HERO", "anm_c02r0501_com_in_side02")
    obj_anime_wait()
    ret()

1 callers

script_set script invocation
c02r0501 ev_c02r0501_babyboy1_event_clear call("ev_c02r0501_comanm_seaman_in")