script: c02r0501/ev_c02r0501_flag_babyboy1_nightmare

code

ev_c02r0501_flag_babyboy1_nightmare:
    sxy_pos_change("C02R0501_BABYBOY1", 8.0, 6.5)
    sxy_dir_change("C02R0501_BABYBOY1", 0.0)
    sxy_mv_change("C02R0501_BABYBOY1", 0.0)
    sxy_pos_change("C02R0501_MIDDLEWOMAN1", 9.0, 6.0)
    sxy_dir_change("C02R0501_MIDDLEWOMAN1", 90.0)
    ac_anim_lock("C02R0501_BABYBOY1")
    obj_anime("C02R0501_BABYBOY1", "anm_c02r0501_neteru")
    jump("ev_c02r0501_flag_seaman_off")

2 callers

script_set script invocation
c02r0501 ev_c02r0501_flag_change ifval_call(work: 170, "GE", 1.0, "ev_c02r0501_flag_babyboy1_nightmare")
c02r0501 ev_c02r0501_flag_scene_set call("ev_c02r0501_flag_babyboy1_nightmare")