script: c03/ev_c03_rival

code

ev_c03_rival:
    talk_obj_start()
    if_flagon_jump(flag: 99, "ev_c03_rival_talk")
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario1%66-msg_c03_rival_01_1")
    talkmsg("dp_scenario1%66-msg_c03_rival_01_2", 1.0)
    talk_keywait("dp_scenario1%66-msg_c03_rival_01_3", 1.0)
    flag_set(flag: 99)
    talk_close()
    talk_obj_end()
    end()

0 callers

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