code
ev_c03_rival:
talk_obj_start()
if_flagon_jump(flag: 99, "ev_c03_rival_talk")
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario1%66-msg_c03_rival_01_1")
talkmsg("dp_scenario1%66-msg_c03_rival_01_2", 1.0)
talk_keywait("dp_scenario1%66-msg_c03_rival_01_3", 1.0)
flag_set(flag: 99)
talk_close()
talk_obj_end()
end()
0 callers
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