script: c03gym0101/ev_c03gym0101_common_battle_lose

code

ev_c03gym0101_common_battle_lose:
    trainer_lose()
    talk_obj_end()
    event_end()
    end()

3 callers

script_set script invocation
c03gym0101 ev_c03gym0101_leader ifval_jump(work: 246, "EQ", 0.0, "ev_c03gym0101_common_battle_lose")
c03gym0101 pos_c03gym0101_leader_return_macth ifval_jump(work: 246, "EQ", 0.0, "ev_c03gym0101_common_battle_lose")
c03gym0101 pos_c03gym0101_leader_return_macth2 ifval_jump(work: 246, "EQ", 0.0, "ev_c03gym0101_common_battle_lose")