script: c04gym0102/ev_c04gym0102_common_battle_lose

code

ev_c04gym0102_common_battle_lose:
    trainer_lose()
    talk_obj_end()
    event_end()
    end()

6 callers

script_set script invocation
c04gym0102 ev_c04gym0102_leader ifval_jump(work: 246, "EQ", 0.0, "ev_c04gym0102_common_battle_lose")
c04gym0102 ev_c04gym0102_leader_return_macth ifval_jump(work: 246, "EQ", 0.0, "ev_c04gym0102_common_battle_lose")
c04gym0102 ev_c04gym0102_trainer1 ifval_jump(work: 246, "EQ", 0.0, "ev_c04gym0102_common_battle_lose")
c04gym0102 ev_c04gym0102_trainer2 ifval_jump(work: 246, "EQ", 0.0, "ev_c04gym0102_common_battle_lose")
c04gym0102 ev_c04gym0102_trainer3 ifval_jump(work: 246, "EQ", 0.0, "ev_c04gym0102_common_battle_lose")
c04gym0102 ev_c04gym0102_trainer4 ifval_jump(work: 246, "EQ", 0.0, "ev_c04gym0102_common_battle_lose")