script: c04gym0102/ev_c04gym0102_leader_return_macth

code

ev_c04gym0102_leader_return_macth:
    if_flagon_jump(flag: 1340, "ev_c04gym0102_leader_return_macth_wined")
    talkmsg("dp_scenario2%17-msg_c04gym0102_leader_07_01")
    talk_close()
    btl_encseq_load("gym02")
    trainer_btl_set("LEADER2_02", 0.0)
    trainer_lose_check(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_c04gym0102_common_battle_lose")
    talk_obj_start()
    if_flagoff_call(flag: 1348, "ev_c04gym0102_leader_return_macthend")
    if_flagon_call(flag: 1348, "ev_c04gym0102_leader_return_macthend2")
    talkmsg("dp_scenario2%17-msg_c04gym0102_leader_07_03")
    ldval(work: 238, 68.0)
    ldval(work: 239, 1.0)
    call("ev_exec_item_seal_get")
    if_flagoff_call(flag: 1348, "ev_c04gym0102_leader_return_macth_flagset")
    flag_set(flag: 1340)
    last_keywait()
    talk_close()
    talk_obj_end()
    end()

1 callers

script_set script invocation
c04gym0102 ev_c04gym0102_leader_badge_get if_flagon_jump(flag: 1334, "ev_c04gym0102_leader_return_macth")