code
ev_c04r0205_doctor:
event_start()
flag_reset(flag: 1139)
se_play("SEQ_SE_DP_KAIDAN2")
obj_add("C04R0205_DOCTOR")
se_wait("SEQ_SE_DP_KAIDAN2")
chara_look_lock("HERO", "C04R0205_DOCTOR")
obj_anime("C04R0205_DOCTOR", "anm_c04r0205_doctor_01")
obj_anime_wait()
obj_anime("HERO", "anm_c04r0205_player_01")
obj_anime_wait()
chara_look_lock("C04R0205_DOCTOR", "HERO")
player_name(0.0)
talk_keywait("dlp_rotom_message%msg_c04r0205_doctor_01")
talk_close()
player_pos_get(work: 240, work: 241)
ifval_call(work: 240, "GE", 10.0, "pos_c04r0205_player_01_01")
ifval_call(work: 240, "LE", 4.0, "pos_c04r0205_player_01_02")
chara_look_release("C04R0205_DOCTOR")
obj_anime("C04R0205_DOCTOR", "anm_c04r0205_doctor_11")
obj_anime_wait()
talk_keywait("dlp_rotom_message%msg_c04r0205_doctor_02")
talk_close()
chara_look_lock("C04R0205_DOCTOR", "HERO")
chara_look_release("C04R0205_DOCTOR")
obj_anime("C04R0205_DOCTOR", "anm_c04r0205_doctor_31")
obj_anime_wait()
se_play("S_FI001")
obj_del("C04R0205_DOCTOR")
ldval("WK_SCENE_C04R0205", 2.0)
chara_look_release("HERO")
event_end()
end()