script: c04r0801/ev_c04r0801_mission_urouro_anime_l

code

ev_c04r0801_mission_urouro_anime_l:
    obj_anime("C04R0801_UNDERGROUND", "anm_c04r0801_mission_l")
    obj_anime_wait()
    ret()

2 callers

script_set script invocation
c04r0801 ev_c04r0801_mission_urouro_anime ifval_jump(work: 238, "EQ", 5.0, "ev_c04r0801_mission_urouro_anime_l")
c04r0801 ev_c04r0801_mission_urouro_anime jump("ev_c04r0801_mission_urouro_anime_l")