code
ev_c05_rival:
event_start()
call("ev_another_out")
obj_anime("HERO", "anm_c05_hero_01")
player_pos_get(work: 238, work: 239)
sxy_pos_change("C05_RIVAL", work: 238, 726.0)
flag_reset(flag: 460)
obj_add("C05_RIVAL")
obj_pause("C05_RIVAL")
chg_common_scr("ev_the_rival_play")
obj_anime("C05_RIVAL", "anm_c05_rival_01")
obj_anime_wait()
obj_anime("C05_RIVAL", "anm_c05_rival_01_g")
obj_anime_wait()
event_camera_index(424.0)
event_camera_end_wait()
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario2%33-msg_c05_rival_01_1")
talk_keywait("dp_scenario2%33-msg_c05_rival_01_2")
talk_close()
first_poke_no_get(work: 246)
ifval_jump(work: 246, "EQ", 387.0, "ev_c05_rival_02")
ifval_jump(work: 246, "EQ", 390.0, "ev_c05_rival_03")
jump("ev_c05_rival_01")
end()