script: c05/ev_c05_rival_battle_lose

code

ev_c05_rival_battle_lose:
    flag_set(flag: 460)
    trainer_lose()
    event_end()
    end()

2 callers

script_set script invocation
c05 ev_c05_rival_btl_coomon ifval_jump(work: 246, "EQ", 0.0, "ev_c05_rival_battle_lose")
c05 ev_c05_rival_btl_coomon_100 ifval_jump(work: 246, "EQ", 0.0, "ev_c05_rival_battle_lose")