script: c05/ev_c05_rival_btl_coomon

code

ev_c05_rival_btl_coomon:
    trainer_lose_check(work: 246)
    ifval_jump(work: 246, "EQ", 0.0, "ev_c05_rival_battle_lose")
    rival_name(0.0)
    player_name(1.0)
    talkmsg("dp_scenario2%33-msg_c05_rival_02_1")
    talk_keywait("dp_scenario2%33-msg_c05_rival_02_2")
    talk_close()
    time_wait(15.0, work: 246)
    obj_anime("C05_RIVAL", "anm_c05_rival_02")
    obj_anime_wait()
    obj_del("C05_RIVAL")
    ldval(work: 57, 2.0)
    ldval(work: 249, 6200.0)
    event_camera_index(425.0)
    event_camera_end_wait()
    call("ev_another_out_end")
    event_end()
    end()

3 callers

script_set script invocation
c05 ev_c05_rival_01 jump("ev_c05_rival_btl_coomon")
c05 ev_c05_rival_02 jump("ev_c05_rival_btl_coomon")
c05 ev_c05_rival_03 jump("ev_c05_rival_btl_coomon")