code
ev_c05_rival_btl_coomon_100:
trainer_lose_check(work: 246)
ifval_jump(work: 246, "EQ", 0.0, "ev_c05_rival_battle_lose")
rival_name(0.0)
player_name(1.0)
talkmsg("dp_scenario2%33-msg_c05_rival_02_1")
talk_keywait("dp_scenario2%33-msg_c05_rival_02_2")
talk_close()
time_wait(15.0, work: 246)
player_pos_get(work: 238, work: 239)
ifval_call(work: 239, "EQ", 724.0, "pos_c05_gate_11")
ifval_call(work: 239, "EQ", 725.0, "pos_c05_gate_12")
ifval_call(work: 239, "EQ", 726.0, "pos_c05_gate_13")
ifval_call(work: 239, "EQ", 727.0, "pos_c05_gate_14")
ifval_call(work: 239, "EQ", 728.0, "pos_c05_gate_15")
ifval_call(work: 239, "EQ", 729.0, "pos_c05_gate_16")
obj_del("C05_RIVAL")
ldval(work: 57, 2.0)
event_end()
end()